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webDirectory - Games
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Playing Online | |
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About, Previews & Reviews | |
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Games development | |
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- 2D Game Primer (Visual Basic): blogs.msdn.com/coding4fun/
- 2D Game Primer (Visual C#): blogs.msdn.com/coding4fun/
- 2D Pong using the Microsoft XNA Framework: www.xnaspot.com/Tutorial_Pong.aspx
- 2D XNA Game Creation video tutorials: blogs.msdn.com/xna/
- 12 Computer science game project ideas: compsci.ca/blog/12-computer-science-game-project-ideas/
- A* (A-star))Pathfinding Algorithm for Game Developer Beginners: www.policyalmanac.org/games/
- AddOn Studio for World of Warcraft now available: blogs.msdn.com/danielfe/
- Algorithm to solve a matrix game: blogs.msdn.com/kirillosenkov/
- An elf in a box - the CPU and GPU: blogs.msdn.com/shawnhar/
- Animation and Graphic Game Programming: www.nhti.net/academics/academicprograms/degaggp.html
- Announcing XNA Game Studio 2.0: blogs.msdn.com/xna/
- Another New Round of Content on Creators.XNA.com: blogs.msdn.com/xna/
- Basic Collision Detection in Games: silverlightrocks.com
- Battle Simulation - size vs. smarts (part 3): blogs.msdn.com/jmstall/
- Beginning Game Development: Part I - Introduction: blogs.msdn.com/coding4fun/
- Beginning Game Development: Part II - Introduction to DirectX: blogs.msdn.com/coding4fun/
- Beginning Game Development: Part III - DirectX II: blogs.msdn.com/coding4fun/
- Beginning Game Development: Part IV - DirectInput: blogs.msdn.com/coding4fun/
- Beginning Game Development Part IX - Direct Sound Part II: blogs.msdn.com/coding4fun/
- Bitfield renderstates (Games programming): blogs.msdn.com/shawnhar/
- Bob's XNA Gaming Site: xnagaming.spaces.live.com
- Bootstrapping XNA into High School Computer Science: blogs.msdn.com/alfredth/
- Building a 3D Game in XNA From Scratch: blogs.msdn.com/dawate/
- Building an XNA game and having fun: blogs.msdn.com/devschool/
- Building an XNA Game part 2 of a gazillion or so parts: blogs.msdn.com/devschool/
- Capturing screenshots from Xbox XNA games: http://blogs.msdn.com/shawnhar/
- Checkers computer becomes invincible: www.msnbc.msn.com/id/19839044/
- Computer Gaming Resource Kit: research.microsoft.com/ur/us/gaming/gamingkit/
- Content processor parameters in XNA Game Studio 2.0: blogs.msdn.com/shawnhar/
- Costs of Managed Code in Games Programming: creators.xna.com
- CPU and GPU - Santa's Production Line (Games Programming): blogs.msdn.com/shawnhar/
- Creating graphics for a Silverlight game: www.clearbreezedesign.com
- Cubemaps - the salt of computer graphics: blogs.msdn.com/shawnhar/
- Developing a Casual Games with Silverlight 2 - Module 1: joel.neubeck.net
- DevelopMental Institute (Games): www.microsoft.com/canada/developmental/
- Dream Build Play 2008 Challenge: dreambuildplay.com
- Dream, Build Play Competition for XNA Game Studio Express: www.dreambuildplay.com
- Efficient Development - part one: bittermanandy.wordpress.com
- Efficient Development - part two: bittermanandy.wordpress.com
- Efficient Development - part three: bittermanandy.wordpress.com
- Eight queens puzzle: en.wikipedia.org
- Fantasy Soccer - part 3 - Unit of Measure: blogs.msdn.com/alexj/
- Foundations of Digital Games International Conference: www.foundationsofdigitalgames.org
- Gamefest 2008 Presentations: www.xnagamefest.com
- GameGirl.com: www.gamegirl.com
- Game Programming Class Curriculum: geekswithblogs.net/bscarbeau/
- Game Programming for Windows and Xbox 360 with C# and XNA: home.infusionblogs.com/nlandry/
- Game timing in XNA Game Studio 2.0: blogs.msdn.com/shawnhar/
- Games Programming, 2D, 3D, Visual C#: www.microsoft.com/events/series/msdnvisualcsharp.mspx
- GameTime outside America - 50Hz vs 60Hz: blogs.msdn.com/shawnhar/
- Gaming - Content Pipeline types: blogs.msdn.com/shawnhar/
- GDC 2008 Presenations are now available: blogs.msdn.com/xna/
- Getting Started Tutorials for Zune Game Development: blogs.msdn.com/alfredth/
- Getting Started with Silverlight Game Development: www.andybeaulieu.com
- Graphics state management (Games Programming): blogs.msdn.com/shawnhar/
- Guitar Zero: guitar-zero.en.softonic.com
- Have Fun with Game Technology: hottech.spaces.live.com
- How to convert 3DSMax content for use with GMax: blogs.msdn.com/ptaylor/
- How to Get a Job in the Game Industry: blogs.msdn.com/dawate/
- How to tell if your Xbox garbage collection is too slow: blogs.msdn.com/shawnhar/
- Information about the upcoming new 3.0 version of XNA Game Studio Connect: blogs.msdn.com/astebner/
- International Game Developer Association: igda.org
- Introduction to Windows game deployment features in XNA Game Studio 3.0: blogs.msdn.com/astebner/
- Introduction to XNA Programming: www.academicresourcecenter.net
- Kotaku - A Gamer's Guide: www.kotaku.com
- Learning C# with XNA: www.robmiles.com/xna-book
- Learning How to Create Games With Popfly: blogs.msdn.com/alfredth/
- Lines - 2D, thick, rounded line segments for XNA programs: blogs.msdn.com/manders/
- Links to videos and slides of XNA Game Studio presentations from GDC 2008: blogs.msdn.com/astebner/
- Loading Map/Game Data from XML, part 1: blogs.msdn.com/dowens/
- Loading Map/Game Data from XML, part 2: blogs.msdn.com/dowens/
- Loading Map/Game Data from XML, part 3: blogs.msdn.com/dowens/
- Lock contention during load screen animations (Games programming): blogs.msdn.com/shawnhar/
- Lost Garden - About Art and Game Design: lostgarden.com
- Lunar Lander Retro Vector XNA 2.0 Game sample written in F#: blogs.technet.com/apg/
- Making a 2D XNA Game - When Cods Collide Part 1: blogs.msdn.com/betsya/
- Making a 2D XNA Game - When Cods Collide Part 2: blogs.msdn.com/betsya/
- Making Nice Explosion Sprites: blogs.msdn.com/etayrien/
- Microsoft XNA Developer Presentations: msdn2.microsoft.com/en-us/xna/aa937787.aspx
- Microsoft XNA Game Studio Express (Beta) Download: www.microsoft.com/downloads/
- Motion Blur in Games Programming: blogs.msdn.com/shawnhar/
- My Game Builder: mygamebuilder.com
- .NET Terrarium 2.0: www.codeplex.com/terrarium2
- Network bandwidth - voice: blogs.msdn.com/shawnhar/
- Network compression: blogs.msdn.com/shawnhar/
- Network compression: arithmetic encoding: blogs.msdn.com/shawnhar/
- Network compression: bitfields: blogs.msdn.com/shawnhar/
- Network compression: just say no: blogs.msdn.com/shawnhar/
- Network compression: quantization: blogs.msdn.com/shawnhar/
- Network latency: blogs.msdn.com/shawnhar/
- Network packet loss: blogs.msdn.com/shawnhar/
- Network bandwidth - packet headers: blogs.msdn.com/shawnhar/
- Physics in Games - Real-Time Simulation Explained (Video): channel9.msdn.com
- Playing Games with the Popfly Games Creator: blogs.msdn.com/socaldevgal/
- Polygonal Tessellation: blogs.msdn.com/manders/
- Popfly Game Creator: blogs.msdn.com/somasegar/
- Popfly Game Creator Forums: forums.microsoft.com
- Popfly Game Creator How Do I Tips: www.popflywiki.com
- Popfly Game Creator How To Create Lander: blogs.msdn.com/ben_anderson/
- Popfly Game Creator Now in Beta: popflyteam.spaces.live.com
- Popfly Game Creator Performance Tips (Part 1): blogs.msdn.com/ben_anderson/
- Popfly Game Creator Performance Tips (Part 2): blogs.msdn.com/ben_anderson/
- Popfly Game Creator Sample - Type Type Revolution: blogs.msdn.com/adam_nathan/
- Popfly - new game engine (Nov 24 2008): popflyteam.spaces.live.com
- Prerequisites for running XNA Framework 2.0-based games on Windows: blogs.msdn.com/astebner/
- Riemer's XNA Tutorials: www.riemers.net
- Robot Game Download (for XNA Creators Club Members): creators.xna.com/en-us/minigame/robotgame
- Rocket Commander XNA Source Code (XBox 360): exdream.no-ip.info
- Role-Playing Game Tutorial #2 Now Available: blogs.msdn.com/xna/
- September 2007 Content on XNA Creators Club Online: blogs.msdn.com/xna/
- ShaderX2 games book download (free): blogs.msdn.com/shawnhar/
- Shawn's Holistic Detective Agency (Games programming): blogs.msdn.com/shawnhar/
- Signs of game programming geekhood - I: blogs.msdn.com/shawnhar/
- Signs of game programming geekhood - II: blogs.msdn.com/shawnhar/
- Simple Particle System in Games Programming: silverlightrocks.com
- SOFTIMAGE|XSI Mod Tool: www.softimage.com/products/modtool/
- Spacewar Starter Kit in XNA Game Studio: msdn.microsoft.com/msdnmag/issues/07/05/XNA/
- Spacwr.Bas listing: pdp-11.trailing-edge.com
- Speed is a matter of perspective (Games programming): blogs.msdn.com/shawnhar/
- Tale of many haggis (Games programming): blogs.msdn.com/shawnhar/
- Teaching with Games: www.futurelab.org.uk/research/teachingwithgames.htm
- Teaching Yourself To Program: blogs.msdn.com/steverowe/
- Ten features that should be embraced by game designers: www.businessweek.com
- The Hard Science of Making Videogames: www.popsci.com/popsci/technology/
- The New XNA Game Studio Connect: klucher.com/blog/
- The sky's the limit: blogs.msdn.com/shawnhar/
- Tips and tricks for using the Popfly Game Creator: blogs.msdn.com/ben_anderson/
- Translating instructions from CPU to GPU format: blogs.msdn.com/shawnhar/
- Udder Assault XNA Game Warmup: udderassault.whatsupnow.com
- Understanding GameTime: blogs.msdn.com/shawnhar/
- Understanding GPU performance: blogs.msdn.com/shawnhar/
- Upgrade Your Game: SpaceBlitz (Visual Basic): blogs.msdn.com/coding4fun/
- Upgrade Your Game: Tiny Tennis (Visual Basic): blogs.msdn.com/coding4fun/
- Useful links to begin developing gaming software: blogs.msdn.com/rfustino/
- Very Silly Games: verysillygames.com
- Very Silly Games for XNA Game Studio Express 2.0: blogs.msdn.com/alfredth/
- Video Game Development - Learn to Write C# the Fun Way: www.digipen.edu
- Video Game Ideas: blogs.msdn.com/alfredth/
- Virtualizing the GraphicsDevice in XNA Game Studio 2.0: blogs.msdn.com/shawnhar/
- Vrrroom! Whoosh! (Games Programming): blogs.msdn.com/shawnhar/
- Wanna be a game developer? Startup know-how: blogs.msdn.com/danieb/
- Want to make 3D games using XNA? Here's how...: blogs.msdn.com/ukacademia/
- Wendybrot 1.0 - A Mandelbrot explorer written in XNA GSE: blogs.msdn.com/manders/
- What People Do with the Popfly Game Creator: blogs.msdn.com/johnmont/
- What you need to get started on Web and Video / Console Game Design: blogs.msdn.com/devschool/
- Why computers can't surpass Go (the game, that is): www.timesonline.co.uk
- Xbox 360 Games for Change Challenge: www.xbox.com
- XML and the Content Pipeline in XNA Games Programming: blogs.msdn.com/shawnhar/
- XNA 2-D Shader Instancing: blogs.msdn.com/manders/
- XNA Content Builder: www.codeplex.com
- XNA Creators Club Communiqué 02: blogs.msdn.com/xna/
- XNA Creators Club Communiqué 03: blogs.msdn.com/xna/
- XNA Creators Club Communiqué 04: blogs.msdn.com/xna/
- XNA Creators Club Communiqué 05: blogs.msdn.com/xna/
- XNA Creators Club Communique 06: blogs.msdn.com/xna/
- XNA Creators Club Communiqué 07: blogs.msdn.com/xna/
- XNA Creators Club Communiqué 09: blogs.msdn.com/xna/
- XNA Creators Club Communiqué 11: blogs.msdn.com/xna/
- XNA Creators Club Community Spotlights: creators.xna.com/community/spotlight/
- XNA Creators Club Online: creators.xna.com
- XNA Creators Club Online Content Catalog: creators.xna.com/education/catalog/
- XNA Creators Club Online Forums: forums.xna.com
- XNA Creators Club Online What's New: creators.xna.com/whatsnew.aspx
- XNA Creator Club? How do I launch it?: blogs.msdn.com/coding4fun/
- XNA Developer Center: msdn.microsoft.com/directx/XNA/
- XNA Developer Presentations: blogs.msdn.com/walterst/
- XNA Development Part 3 - The Five Essential Gaming Methods: channel9.msdn.com
- XNA Game Engine Tutorial Series #5 - Physics: innovativegames.net/blog/
- XNA Game Programming - BasicEffect a misnomer?: blogs.msdn.com/shawnhar/
- XNA Game Studio 3.0 and Zune announcement (Feb 2008): blogs.msdn.com/xna/
- XNA Game Studio 3.0 is LIVE: blogs.msdn.com/xna/
- XNA Game Studio 3 - Goat Attack Game: blogs.msdn.com/johnkenn/
- XNA Game Studio Express Download: msdn.microsoft.com/directx/xna/gse/
- XNA Game Studio Movipa Mini Game Released: blogs.msdn.com/xna/
- XNA Game-Themed Assignments: depts.washington.edu/cmmr/Research/XNA_Games/
- XNA Game-Themed Assignments Project Goals: depts.washington.edu/cmmr/Research/XNA_Games/
- XNA Gamefest 2007 Report: blogs.msdn.com/cdndevs/
- XNA Games on the Zune - A Brief "How To": blogs.msdn.com/dawate/
- XNA in Action - Links to Movies Showing off XNA: blogs.msdn.com/coding4fun/
- XNA Links for Teachers (and other learners): blogs.msdn.com/alfredth/
- XNA Modify a 2D Game in 10 minutes: blogs.msdn.com/springboard/
- XNA Pong Game Source Available: blogs.msdn.com/alfredth/
- XNA Pong in 5 Minutes and an analysis of Point: blogs.msdn.com/devschool/
- XNA Rocks - Krishna's XNA Space: xnarocks.spaces.live.com
- XNA RoundLines in Pixel Coordinate Space: blogs.msdn.com/manders/
- XNA Spot: www.xnaspot.com
- XNA Team Blog: blogs.msdn.com/xna/
- XNA Video Tutorials - All Available for Direct Download: blogs.msdn.com/dawate/
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Silverlight Games Development | |
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XBox | |
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Simulations - Planes | |
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